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Guardian

Responsibilities
Description
An Oculus Vr kaiju fighting experience designed to mimic the filming of shows such as power rangers. The game has interactable buildings and special fighting moves to help you defeat the kaiju and save the day.
Platform:
Oculus Touch
Engine:
Unity
Duration:
4 months
Team Size:
10
Role:
Enviroment Designer / Programmer
Sound System Programmer
As the sound system programmer, I took my existing system within the pinata factory game and designed it with custom functions for Guardian. As a environment designer, I set some design objectives for us and scripted all building interactions. The design goals are as shown below.
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all building must do something cool.
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attacks must be usable in small spaces.
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use particles for visual feedback.
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all interactions must use the grab button for constancy.
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interaction should be simple and should trigger when thrown.
![]() Train Whip | ![]() Laser Charge |
|---|---|
![]() Laser Attack | ![]() ferris wheel flaming boomerang |
![]() Throwing gas station | ![]() Gas station Explosion |
![]() Charging thors railroad | ![]() shooting thors railroad |
![]() Punch | ![]() Shield |
Screen Shot
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