top of page

Third Eye

Description

Third Eye is a horror puzzle game where players have an ability to separate their mind and body. Players will use their spirit to solve a variety of puzzles and learn about the history of the facility,

Platform:
PC

Engine:

Custom

Duration:
8 months

Team Size:
7

Role:
Mechanic Champion / Level Designer / Sound Designer / World Builder

Responsibilities

As the mechanic champion, My role is to specify the matrices and build levels that would exploit the mechanic to its full potential. As the level designer, I am responsible for the designs for the Hub and level 2 . As the sound designer I am in charge of editing and planning all sound within the game. Finally as the world builder, I am in charge of conveying the world to the audience through the level setting and prop design. As such the main goals for this project are as shown below.

  • The matrices must be clear and concise.

  • Puzzles must use the spirit form to complete.

  • Every ingredient must add to the horror feel.

  • Use sound design to invoke feelings of dread.

  • Reduce ludo narrative dissonance.

ThirdEyeBrotherBear

ThirdEyeBrotherBear

ThirdEyeSpiritForm

ThirdEyeSpiritForm

ThirdEyeLocker

ThirdEyeLocker

ThirdEyePrisonCell

ThirdEyePrisonCell

ThirdEyeMoment

ThirdEyeMoment

ThirdEyeLoadingScreen

ThirdEyeLoadingScreen

ThirdEyeVent

ThirdEyeVent

ThirdEyeEugenTheScientist

ThirdEyeEugenTheScientist

ThirdEyeHideAndSeek

ThirdEyeHideAndSeek

ThirdEyeExitElevator

ThirdEyeExitElevator

ThirdEyeDecontamination Chamber

ThirdEyeDecontamination Chamber

Screen Shot

bottom of page